GPU utilization is the percentage of a GPU's available compute or memory capacity that's actively being used by workloads at any given time.
Utilization is the core economic metric in GPU infrastructure. Every idle GPU-hour is a sunk cost, whether the hardware is owned or rented. Techniques like fractional GPU, pooling, and overcommit scheduling all exist specifically to push utilization higher.
See GPU cloud margins: why most neoclouds fail and how GPU overcommit fixes it for hosted·ai's take on utilization economics.
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